{% endif %}
-
diff --git a/_posts/2022-11-23-emscripten_arduino.md b/_posts/2022-11-23-emscripten_arduino.md
index 8abd9ac..9199eae 100644
--- a/_posts/2022-11-23-emscripten_arduino.md
+++ b/_posts/2022-11-23-emscripten_arduino.md
@@ -6,6 +6,8 @@ excerpt: |
image: /assets/blog/emscripten_arduino/arduino.svg
social_image: /assets/social/arduino.png
alt: A rendered image of a breadboard with an LED and resistor wired up in series to an arduino.
+excerpt: |
+ A nifty little web simulation technique to test out embedded code before putting it on real hardware.
---
In [another post](/2022/11/22/sensor_watch.html) I talked about the [Sensor Watch](https://www.oddlyspecificobjects.com/products/sensorwatch/) project which has this nifty JS simulation for testing the firmware. This saves you having to dissasemble the watch every time you want to test a change to the firmware so makes the develop/test loop much faster. Here I'll go through a toy example of how that works.
diff --git a/_posts/2022-11-25-rendering_general_relativity.md b/_posts/2022-11-25-rendering_general_relativity.md
index 362bc63..370656a 100644
--- a/_posts/2022-11-25-rendering_general_relativity.md
+++ b/_posts/2022-11-25-rendering_general_relativity.md
@@ -5,16 +5,25 @@ image: /assets/blog/rendering_general_relativity/spinning_earth.gif
thumbnail: /assets/blog/rendering_general_relativity/thumbnail.gif
alt: A spinning image of the earth but distorted as if it were a black hole.
permalink: /blog/rendering_general_relativity
+excerpt: |
+ Let's do some raytracing through curved spacetime!
+mathjax: true
+assets: /assets/blog/rendering_general_relativity
---
-I wrote this jupyter notebook for a python course at Imperial, it's based on
-## Raytracing a Schwarzchild Black Hole
+
+NB: Some of the images on this page are pngs at really low resolution, sorry about that! On my todo list is to re-render them as SVGs with the raster parts at a more appropriate dpi.
+
+
+I wrote this jupyter notebook for a python course at Imperial, it's based on
### Raytracing
We see physical objects when photons from sources of light travel along some path, possibly bouncing and scattering along the way before entering our eyes and forming an image on our retinas.
-
+
+
+
Raytracing is a method for rendering images that does this in reverse, for each pixel in the image we shoot a light ray out of a point at a different angle. By calculating what that ray intersects with we can decide how to colour that pixel.
@@ -32,15 +41,21 @@ Once you\'re done with a question, check the answer before moving onto the next
### Question 1
-The Schwarzchild metric is $$ds^2 = (1 - \tfrac{r_s}{r}) dt^2 - (1 - \tfrac{r_s}{r})^{-1} dr^2 - r^2 d\theta^2 - r^2 sin^2 \theta d\phi^2$$
+The Schwarzchild metric is
-Where $r,\phi,\theta$ are our spherical polar coordinates and $r_s$ is the radius of the event horizon which we will mostly set to 1 for what followds. However it\'s useful to leave it in the numerics because $r_s = 0$ corresponds to the flat spacetime. This is also a useful way to debug your code, when $r_s = 0$$r_s = 0$ all your geodesics should be straight and you can do normal geometry on them.
+$$ ds^2 = (1 - \tfrac{r_s}{r}) dt^2 - (1 - \tfrac{r_s}{r})^{-1} dr^2 - r^2 d\theta^2 - r^2 sin^2 \theta d\phi^2 $$
-Prove that for a photon travelling through the Schwarzchild metric in the $\theta = \pi / 2$ plane, we can eliminate $t$ in the geodesic equation to arrive at a differential equation for $r(\phi)$:
+Where $r,\phi,\theta$ are our spherical polar coordinates and $r_s$ is the radius of the event horizon which we will mostly set to 1 for what follows. However it\'s useful to leave it in the numerics because $r_s = 0$ corresponds to the flat spacetime. This is also a useful way to debug your code, when $r_s = 0$$r_s = 0$ all your geodesics should be straight and you can do normal geometry on them.
-$$\tfrac{dr}{d\phi}^2 = a r^4 - (1 - r_s/r)(b r^4 + r^2)$$ for some constants $a$ and $b$.
+Prove that for a photon traveling through the Schwarzchild metric in the $\theta = \pi / 2$ plane, we can eliminate $t$ in the geodesic equation to arrive at a differential equation for $r(\phi)$:
-
+$$ \tfrac{dr}{d\phi}^2 = a r^4 - (1 - r_s/r)(b r^4 + r^2) $$
+
+ for some constants $a$ and $b$.
+
+
+
+
### Answer 1
@@ -66,27 +81,27 @@ $$\ddot{u} = -u (1 - \tfrac{3}{2} r_s u)$$
### Question 2
-i\) Recall that a 2nd order differential equation contains only derivatives like $\ddot{u}$ and $\dot{u}$ while a first order diff. eqn contains only terms like $\dot{u}$. Show that $\ddot{u} = -u (1 - \tfrac{3}{2} r_s u)$ can be written as two coupled first order equations by introducing a second variable.
+1\) Recall that a 2nd order differential equation contains only derivatives like $\ddot{u}$ and $\dot{u}$ while a first order diff. eqn contains only terms like $\dot{u}$. Show that $\ddot{u} = -u (1 - \tfrac{3}{2} r_s u)$ can be written as two coupled first order equations by introducing a second variable.
-ii\) Read the documentation for `scipy.integrate.solve_ivp`, can you figure out how part i) helps us to use `solve_ivp` on our problem?
+2\) Read the documentation for `scipy.integrate.solve_ivp`, can you figure out how part i) helps us to use `solve_ivp` on our problem?
### Answer for 2
-i\) Introduce a new variable $v = \dot{u}$ so $\dot{v} = \ddot{u}$, this seems a little too obvious but now we have two first order equations! $$v = \dot{u}$$ $$\dot{v} = -u (1 - \tfrac{3}{2} r_s u)$$
+1\) Introduce a new variable $v = \dot{u}$ so $\dot{v} = \ddot{u}$, this seems a little too obvious but now we have two first order equations! $$v = \dot{u}$$ $$\dot{v} = -u (1 - \tfrac{3}{2} r_s u)$$
-ii\) From the docs for `solve_ivp` we see that it can integrate equations of the form $\tfrac{dy}{dt} = f(t, y)$ with initial conditions $y(t_0) = y_0$ but crucially y can be of any dimension, so the trick is to write out coupled equations in a vector form, if we define: $$\vec{y} = (y_0, y_1) = (\dot{u}, u)$$ then we can write: $$\dot{y} = (\ddot{u}, \dot{u}) = (-y_1(1 - 3/2\; r_s y_1), y_0)$$
+2\) From the docs for `solve_ivp` we see that it can integrate equations of the form $\tfrac{dy}{dt} = f(t, y)$ with initial conditions $y(t_0) = y_0$ but crucially y can be of any dimension, so the trick is to write out coupled equations in a vector form, if we define: $$\vec{y} = (y_0, y_1) = (\dot{u}, u)$$ then we can write: $$\dot{y} = (\ddot{u}, \dot{u}) = (-y_1(1 - 3/2\; r_s y_1), y_0)$$
Which is something we can integrate with `solve_ivp`
### Question 3
-i\) First write a function `geodesic(u, udot, phi_max)` using that takes initial conditions $(u_0, \dot{u}_0)$ and returns a trajectory $u(\phi)$ represented by a numpy array of $\phi$ values and one of $u$ values with $\phi$ between 0 and `phi_max`.
+1\) First write a function `geodesic(u, udot, phi_max)` using that takes initial conditions $(u_0, \dot{u}_0)$ and returns a trajectory $u(\phi)$ represented by a numpy array of $\phi$ values and one of $u$ values with $\phi$ between 0 and `phi_max`.
-ii\) Now write a function `phi_u_to_xy(phi, u)` that transforms from $(u, \phi)$ coordinates to (x,y) coordinates.
+2\) Now write a function `phi_u_to_xy(phi, u)` that transforms from $(u, \phi)$ coordinates to (x,y) coordinates.
-iii\) Plot a trajectory in $x,y$ space starting from $u = 2/3, \dot{u} = 2/9$ for phi. If all goes well you\'ll get a somewhat polygonal looking trajectory starting at $(x,y) = (1,0)$ and ending at $(0,0)$.
+3\) Plot a trajectory in $x,y$ space starting from $u = 2/3, \dot{u} = 2/9$ for phi. If all goes well you\'ll get a somewhat polygonal looking trajectory starting at $(x,y) = (1,0)$ and ending at $(0,0)$.
-iv\) Reduce the maximum step size to something more reasonable like 0.2 to get a smoother plot.
+4\) Reduce the maximum step size to something more reasonable like 0.2 to get a smoother plot.
### Hints for 3
@@ -132,17 +147,19 @@ s = 1.5
ax.set(xlim = (-s,s), ylim = (-s,s));
```
-
+
+
+
### Question 4
-i\) Note that the point $u = 0$ corresponds to $r = \infty$, so it makes sense to stop the simulation at $u = 0$ because physically it means the photon has completely escaped the black hole and has shot off into space. Search the docs for `solve_ivp` for a way to implement this early stopping. If you don\'t do this you will notice spurious solutions later where $u$ has gone past 0 to small negative values. You\'ll notice that you actually get some spurious solutions anway when u gets very small so instead of stopping the simulation at $u = 0$ stop it at some large value like $r = 100$ (Don\'t forget $r = 1/u$).
+1\) Note that the point $u = 0$ corresponds to $r = \infty$, so it makes sense to stop the simulation at $u = 0$ because physically it means the photon has completely escaped the black hole and has shot off into space. Search the docs for `solve_ivp` for a way to implement this early stopping. If you don\'t do this you will notice spurious solutions later where $u$ has gone past 0 to small negative values. You\'ll notice that you actually get some spurious solutions anway when u gets very small so instead of stopping the simulation at $u = 0$ stop it at some large value like $r = 100$ (Don\'t forget $r = 1/u$).
-ii\) Write a function `r_rdot_to_u_udot(r, rdot)` that converts from $(r, \dot{r})$ to $(u, \dot{u})$
+2\) Write a function `r_rdot_to_u_udot(r, rdot)` that converts from $(r, \dot{r})$ to $(u, \dot{u})$
-iii\) Use the above to plot geodesics with the initial values $r = 3/2$ and $\dot{r}$ ranging between $-1$ and $0.1$
+3\) Use the above to plot geodesics with the initial values $r = 3/2$ and $\dot{r}$ ranging between $-1$ and $0.1$
-iv\) Do another for $r = 3$ and $\dot{r}$ ranging between $-3$ and $-1$ but feel free to play around with the values.
+4\) Do another for $r = 3$ and $\dot{r}$ ranging between $-3$ and $-1$ but feel free to play around with the values.
Once you get the plots from iii you\'ll see that the photons either fall into the singularity or escape to infinity depending on their initial conditions, the two regimes are separated by an unstable circular orbit called the photon sphere that lies at $r = \tfrac{3}{2}r_s$
@@ -210,7 +227,9 @@ ax.plot(1.5*np.cos(phi), 1.5*np.sin(phi), linestyle = '--', color = 'black', lab
ax.legend();
```
-
+
+
+
``` python
r = 3 #The radius to shoot the rays from
@@ -238,13 +257,19 @@ ax.legend()
-
+
+
+
### Question 5
-i\) We started off with $(\dot{u}, u)$ initial conditions and then moved to using $(\dot{r}, r)$. Now define $(\alpha, r)$ where $\alpha$ is the angle between the rays tangent and the horizontal. 
+1\) We started off with $(\dot{u}, u)$ initial conditions and then moved to using $(\dot{r}, r)$. Now define $(\alpha, r)$ where $\alpha$ is the angle between the rays tangent and the horizontal.
-ii\) What we\'re working towards is to determine if each ray goes to infinity or hits the event horizon and where. We\'re going to do this by taking advantage of `solve_ivp`\'s ability to tell us about events, we\'ve already used it to stop the simulation at $u = 0$. So let\'s define another event that fires if the ray hits the event horizon at u = 1, we\'ll then be able to classify rays into those that escaped and those that were captured by the black hole.
+
+
+
+
+2\) What we\'re working towards is to determine if each ray goes to infinity or hits the event horizon and where. We\'re going to do this by taking advantage of `solve_ivp`\'s ability to tell us about events, we\'ve already used it to stop the simulation at $u = 0$. So let\'s define another event that fires if the ray hits the event horizon at u = 1, we\'ll then be able to classify rays into those that escaped and those that were captured by the black hole.
NB: if you pass `events = [f, g]` into `solve_ivp` then the solution will have a field `t_events` where `t_events[0]` contains t values at which $f(t,y) = 0$ and `t_events[1]` at which $g(t,y) = 0$
@@ -254,9 +279,25 @@ You\'ll see that the lines actually overshoot the event horizon and go a little
### Answer 5
-i\) 
+1\)
-ii\)
+
+
+
+
+From looking at a diagram of the right triangle with $\alpha$ we can see that:
+
+$$ r d\phi = v \sin(\alpha) $$
+
+and
+
+$$ dr = v \cos(\alpha) $$
+
+so
+
+$$ \tfrac{dr}{d\phi} = \tfrac{r}{\tan(\alpha)} $$
+
+2\)
``` python
def escape(t, y): return y[1] - 1/100
@@ -315,7 +356,10 @@ axes[0].set(title = "Flat Spacetime")
axes[1].set(title = "Schwarzchild Spacetime");
```
-
+
+
+
+
At this point we should stop and think about what this is. We\'re calculating geodesics emanating from an observer at some point outside the horizon. If we want to interpret what this means about how a black hole looks we have to be careful:
@@ -329,7 +373,9 @@ That being said, the above plots tell us two things about what black hole look l
Now we\'re going to move out of this 2D plane into 3D, let\'s define $\alpha$ as before and also introduce $\beta$ which will measure rotation about the line between the observer and the origin and $\gamma$ which will be the value of $\phi$ when the ray intersected the event horizon.
-
+
+
+
We\'ll cheat a bit, because of the high symmetry of the (non-rotating) black hole and the fact we\'re looking at it axially, all we really need to know is $\gamma(\alpha)$, $\beta$ just rotates everything. The rest is just coordinate transorms, incredible tedious ones at that.
@@ -378,9 +424,15 @@ axes[1].set(xlim = (0, 1), ylim = (0, 7), title = "Very close to the horizon, r_
axes[0].set(xlim = (0, 0.07), ylim = (0, 7), title = "Far from the horizon, r_obs = 30");
```
-
+
+
+
-From the above we see that the functions are similar when the rays are travelling almost directly towards the centre of the hole but the black hole is visible for a much larger range of $\alpha$ than it would be in flat spacetime (If it were just a sphere rather than a gravitationally massive body).
+
+
+
+
+From the above we see that the functions are similar when the rays are traveling almost directly towards the centre of the hole but the black hole is visible for a much larger range of $\alpha$ than it would be in flat spacetime (If it were just a sphere rather than a gravitationally massive body).
## Question 7
@@ -388,7 +440,9 @@ Now we\'ll put together the funtion we computed in qustion 6 to render an image
We\'ll take the image below as our convention for how to put coordinates on a sphere though I\'ll be using radians instead of degrees in the code.
-
+
+
+
This code is not that interesting to write so I\'ll just give it to you, we load in an image (which you need to download from [here](https://upload.wikimedia.org/wikipedia/commons/thumb/2/23/Blue_Marble_2002.png/2560px-Blue_Marble_2002.png)) and then use an interpolater to get a function that maps lat,lon points to colors `earth([(lat0,lon0), (lat1,lon1)...]) -> [(r0, g0, b0), (r1, g1, b1)...]`
@@ -423,7 +477,9 @@ plt.imshow(earth(latv, lonv))
-
+
+
+
I\'m going to walk you through this a little bit because the process of rendering this image is a little fidly and look me a while to get right.
@@ -550,11 +606,15 @@ for axes, name, spacetime in zip(rows, ["Flat", "Schwarzchild"],[flat_gamma, sch
a.set(title = name)
```
- /Users/tom/miniconda3/lib/python3.7/site-packages/ipykernel_launcher.py:17: RuntimeWarning: invalid value encountered in remainder
- /Users/tom/miniconda3/lib/python3.7/site-packages/ipykernel_launcher.py:16: RuntimeWarning: invalid value encountered in remainder
- app.launch_new_instance()
-
+
+
+
+And just for kicks here an animated gif of the earth spinning with this weird spacetime distortion. The north and south poles are fully visible and spin oddly about their axis while areas we just should not be able to see 'swim' around them.
+
+
+
+
``` python
```
diff --git a/_sass/blogroll.scss b/_sass/blogroll.scss
index 957c36a..2a49dcd 100644
--- a/_sass/blogroll.scss
+++ b/_sass/blogroll.scss
@@ -31,6 +31,7 @@ article.blogroll {
flex-shrink: 0;
margin: 0 1em 0 0;
padding: 0;
+
}
img {
margin: 0;
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diff --git a/assets/blog/rendering_general_relativity/triangles.png b/assets/blog/rendering_general_relativity/triangles.png
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diff --git a/assets/blog/rendering_general_relativity/triangles_2.png b/assets/blog/rendering_general_relativity/triangles_2.png
new file mode 100644
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diff --git a/assets/js/expand_img_tags.js b/assets/js/expand_img_tags.js
index 704446c..76d87de 100644
--- a/assets/js/expand_img_tags.js
+++ b/assets/js/expand_img_tags.js
@@ -2,6 +2,17 @@
const style = document.createElement("style");
style.textContent = `
.fullscreen-overlay {
+ position: fixed;
+ top: 0;
+ left: 0;
+ width: 100vw;
+ height: 100vh;
+ background: var(--theme-bg-color);
+ display: flex;
+ align-items: center;
+ justify-content: center;
+ z-index: 9999;
+ cursor: zoom-out;
opacity: 0;
pointer-events: none;
transition: opacity 0.3s ease;
@@ -11,28 +22,22 @@ style.textContent = `
opacity: 1;
pointer-events: auto;
}
+
+ .fullscreen-overlay img {
+ max-width: 90vw;
+ max-height: 90vh;
+ width: 100%; important!
+ height: 100%; important!
+ box-shadow: 0 0 20px rgba(0, 0, 0, 0.8);
+ }
`;
document.head.appendChild(style);
// Create and style fullscreen overlay container
const fullscreenContainer = document.createElement("div");
fullscreenContainer.className = "fullscreen-overlay";
-fullscreenContainer.style.position = "fixed";
-fullscreenContainer.style.top = 0;
-fullscreenContainer.style.left = 0;
-fullscreenContainer.style.width = "100vw";
-fullscreenContainer.style.height = "100vh";
-fullscreenContainer.style.background = "var(--theme-bg-color)";
-fullscreenContainer.style.display = "flex";
-fullscreenContainer.style.alignItems = "center";
-fullscreenContainer.style.justifyContent = "center";
-fullscreenContainer.style.zIndex = 9999;
-fullscreenContainer.style.cursor = "zoom-out";
const fullscreenImage = document.createElement("img");
-fullscreenImage.style.maxWidth = "90vw";
-fullscreenImage.style.maxHeight = "90vh";
-fullscreenImage.style.boxShadow = "0 0 20px rgba(0,0,0,0.8)";
fullscreenContainer.appendChild(fullscreenImage);
document.body.appendChild(fullscreenContainer);
@@ -55,11 +60,12 @@ function exitFullscreen() {
}
// Attach listeners
-document.querySelectorAll("img").forEach((img) => {
+document.querySelectorAll("img:not(.no-zoom)").forEach((img) => {
img.style.cursor = "zoom-in";
img.addEventListener("click", () => {
console.log("Image clicked:", img.src);
fullscreenImage.src = img.src;
+ fullscreenImage.classList = img.classList;
fullscreenContainer.classList.add("active");
enterFullscreen(fullscreenContainer);
});
diff --git a/scripts/colour_to_alpha.py b/scripts/colour_to_alpha.py
new file mode 100644
index 0000000..1cfcd88
--- /dev/null
+++ b/scripts/colour_to_alpha.py
@@ -0,0 +1,45 @@
+# Run me with uv run scripts/colour_to_alpha.py INPUT_PATH -o [OUTPUT_PATH]
+# /// script
+# requires-python = ">=3.11"
+# dependencies = [
+# "click",
+# "numpy",
+# "pillow",
+# ]
+# ///
+
+from pathlib import Path
+
+import click
+import numpy as np
+from PIL import Image
+
+
+@click.command()
+@click.argument('input_path', type=click.Path(exists=True, dir_okay=False, path_type=Path))
+@click.option('--output', '-o', type=click.Path(dir_okay=False, path_type=Path), help="Path to save the output image.")
+def process_image(input_path, output):
+ output_path = output or input_path
+
+ # Convert to 64bit floats from 0 - 1
+ color = np.asarray(Image.open(input_path).convert("RGB")).astype(np.float64) / 255.0
+
+ white = np.array([1., 1., 1.])
+ alpha = 1 - np.min(color, axis=2)
+ premultiplied_new_color = (color - (1 - alpha)[:, :, None] * white[None, None, :])
+
+ new_color = np.divide(
+ premultiplied_new_color,
+ alpha[:, :, None],
+ out=np.zeros_like(premultiplied_new_color),
+ where=alpha[:, :, None] != 0
+ )
+
+ new_RGBA = np.concatenate([new_color, alpha[:, :, None]], axis=2)
+ img = Image.fromarray((new_RGBA * 255).astype(np.uint8), mode="RGBA")
+ img.save(output_path)
+
+ click.echo(f"Saved processed image to: {output_path}")
+
+if __name__ == "__main__":
+ process_image()