qubed/tree_compresser/rust_src/compressed_tree.rs
2024-12-11 14:09:45 +00:00

335 lines
10 KiB
Rust

#![allow(dead_code)]
use std::rc::Rc;
use smallstr::SmallString;
use slotmap::{new_key_type, SlotMap};
new_key_type! {
struct NodeId;
}
type CompactString = SmallString<[u8; 16]>;
#[derive(Clone)]
enum NodeValueTypes {
String(CompactString),
Int(i32),
}
impl From<&str> for NodeValueTypes {
fn from(s: &str) -> Self {
NodeValueTypes::String(CompactString::from(s))
}
}
impl From<i32> for NodeValueTypes {
fn from(i: i32) -> Self {
NodeValueTypes::Int(i)
}
}
enum NodeValue {
Single(NodeValueTypes),
Multiple(Vec<NodeValueTypes>),
}
struct Node<Payload> {
key: Rc<String>,
value: NodeValue,
parent: Option<NodeId>,
prev_sibling: Option<NodeId>,
next_sibling: Option<NodeId>,
// vector may be faster for traversal, but linkedlist should be faster for insertion
children: Option<(NodeId, NodeId)>, // (first_child, last_child)
data: Option<Payload>,
}
struct QueryTree<Payload> {
nodes: SlotMap<NodeId, Node<Payload>>,
}
impl<Payload> QueryTree<Payload> {
fn new() -> Self {
QueryTree {
nodes: SlotMap::with_key(),
}
}
// Adds a node with a key and single value
fn add_node<S>(&mut self, key: &Rc<String>, value: S, parent: Option<NodeId>) -> NodeId
where
S: Into<NodeValueTypes>,
{
let node_id = self.nodes.insert_with_key(|_| Node {
key: Rc::clone(key),
value: NodeValue::Single(value.into()),
parent,
prev_sibling: None,
next_sibling: None,
children: None,
data: None,
});
if let Some(parent_id) = parent {
// Determine if parent has existing children
if let Some((first_child_id, last_child_id)) = self.nodes[parent_id].children {
// Update the last child's `next_sibling`
{
let last_child = &mut self.nodes[last_child_id];
last_child.next_sibling = Some(node_id);
}
// Update the new node's `prev_sibling`
{
let new_node = &mut self.nodes[node_id];
new_node.prev_sibling = Some(last_child_id);
}
// Update parent's last child
let parent_node = &mut self.nodes[parent_id];
parent_node.children = Some((first_child_id, node_id));
} else {
// No existing children
let parent_node = &mut self.nodes[parent_id];
parent_node.children = Some((node_id, node_id));
}
}
node_id
}
// Add a single value to a node
fn add_value<S>(&mut self, node_id: NodeId, value: S)
where
S: Into<NodeValueTypes>,
{
if let Some(node) = self.nodes.get_mut(node_id) {
match &mut node.value {
NodeValue::Single(v) => {
let values = vec![v.clone(), value.into()];
node.value = NodeValue::Multiple(values);
}
NodeValue::Multiple(values) => {
values.push(value.into());
}
}
}
}
// Add multiple values to a node
fn add_values<S>(&mut self, node_id: NodeId, values: Vec<S>)
where
S: Into<NodeValueTypes>,
{
if let Some(node) = self.nodes.get_mut(node_id) {
match &mut node.value {
NodeValue::Single(v) => {
let mut new_values = vec![v.clone()];
new_values.extend(values.into_iter().map(|v| v.into()));
node.value = NodeValue::Multiple(new_values);
}
NodeValue::Multiple(existing_values) => {
existing_values.extend(values.into_iter().map(|v| v.into()));
}
}
}
}
fn get_node(&self, node_id: NodeId) -> Option<&Node<Payload>> {
self.nodes.get(node_id)
}
// TODO: better if this returns an iterator?
fn get_children(&self, node_id: NodeId) -> Vec<NodeId> {
let mut children = Vec::new();
if let Some(node) = self.get_node(node_id) {
if let Some((first_child_id, _)) = node.children {
let mut current_id = Some(first_child_id);
while let Some(cid) = current_id {
children.push(cid);
current_id = self.nodes[cid].next_sibling;
}
}
}
children
}
fn remove_node(&mut self, node_id: NodeId) {
// Remove the node and update parent and siblings
if let Some(node) = self.nodes.remove(node_id) {
// Update parent's children
if let Some(parent_id) = node.parent {
let parent_node = self.nodes.get_mut(parent_id).unwrap();
if let Some((first_child_id, last_child_id)) = parent_node.children {
if first_child_id == node_id && last_child_id == node_id {
// Node was the only child
parent_node.children = None;
} else if first_child_id == node_id {
// Node was the first child
parent_node.children = Some((node.next_sibling.unwrap(), last_child_id));
} else if last_child_id == node_id {
// Node was the last child
parent_node.children = Some((first_child_id, node.prev_sibling.unwrap()));
}
}
}
// Update siblings
if let Some(prev_id) = node.prev_sibling {
self.nodes[prev_id].next_sibling = node.next_sibling;
}
if let Some(next_id) = node.next_sibling {
self.nodes[next_id].prev_sibling = node.prev_sibling;
}
// Recursively remove children
let children_ids = self.get_children(node_id);
for child_id in children_ids {
self.remove_node(child_id);
}
}
}
fn is_root(&self, node_id: NodeId) -> bool {
self.nodes[node_id].parent.is_none()
}
fn is_leaf(&self, node_id: NodeId) -> bool {
self.nodes[node_id].children.is_none()
}
fn add_payload(&mut self, node_id: NodeId, payload: Payload) {
if let Some(node) = self.nodes.get_mut(node_id) {
node.data = Some(payload);
}
}
fn print_tree(&self) {
// Find all root nodes (nodes without a parent)
let roots: Vec<NodeId> = self
.nodes
.iter()
.filter_map(|(id, node)| {
if node.parent.is_none() {
Some(id)
} else {
None
}
})
.collect();
// Iterate through each root node and print its subtree
for (i, root_id) in roots.iter().enumerate() {
let is_last = i == roots.len() - 1;
self.print_node(*root_id, String::new(), is_last);
}
}
/// Recursively prints a node and its children.
///
/// - `node_id`: The current node's ID.
/// - `prefix`: The string prefix for indentation and branch lines.
/// - `is_last`: Boolean indicating if the node is the last child of its parent.
fn print_node(&self, node_id: NodeId, prefix: String, is_last: bool) {
// Retrieve the current node
let node = match self.nodes.get(node_id) {
Some(n) => n,
None => return, // Node not found; skip
};
// Determine the branch character
let branch = if prefix.is_empty() {
"" // Root node doesn't have a branch
} else if is_last {
"└── " // Last child
} else {
"├── " // Middle child
};
// Print the current node's key and values
print!("{}{}{}", prefix, branch, node.key);
match &node.value {
NodeValue::Single(v) => match v {
NodeValueTypes::String(s) => println!(": ({})", s),
NodeValueTypes::Int(i) => println!(": ({})", i),
},
NodeValue::Multiple(vs) => {
let values: Vec<String> = vs
.iter()
.map(|v| match v {
NodeValueTypes::String(s) => s.to_string(),
NodeValueTypes::Int(i) => i.to_string(),
})
.collect();
println!(": ({})", values.join(", "));
}
}
// Prepare the prefix for child nodes
let new_prefix = if prefix.is_empty() {
if is_last {
" ".to_string()
} else {
"".to_string()
}
} else {
if is_last {
format!("{} ", prefix)
} else {
format!("{}", prefix)
}
};
// Retrieve and iterate through child nodes
if let Some((_first_child_id, _last_child_id)) = node.children {
let children = self.get_children(node_id);
let total = children.len();
for (i, child_id) in children.iter().enumerate() {
let child_is_last = i == total - 1;
self.print_node(*child_id, new_prefix.clone(), child_is_last);
}
}
}
}
fn main() {
let mut tree: QueryTree<i16> = QueryTree::new();
let value = "hello";
let axis = Rc::new("foo".to_string());
let root_id = tree.add_node(&axis, value, None);
use std::time::Instant;
let now = Instant::now();
for _ in 0..100 {
// let child_value = format!("child_val{}", i);
let child_id = tree.add_node(&axis, value, Some(root_id));
// tree.add_value(child_id, value);
for _ in 0..100 {
// let gchild_value = format!("gchild_val{}", j);
let gchild_id = tree.add_node(&axis, value, Some(child_id));
// tree.add_values(gchild_id, vec![1, 2]);
for _ in 0..1000 {
// let ggchild_value = format!("ggchild_val{}", k);
let _ggchild_id = tree.add_node(&axis, value, Some(gchild_id));
// tree.add_value(_ggchild_id, value);
// tree.add_values(_ggchild_id, vec![1, 2, 3, 4]);
}
}
}
assert_eq!(tree.nodes.len(), 10_010_101);
let elapsed = now.elapsed();
println!("Elapsed: {:.2?}", elapsed);
// tree.print_tree();
}